Showing posts with label Henry. Show all posts
Showing posts with label Henry. Show all posts

Tuesday, June 19, 2012

Session 29 Recap: Retribution Against Relos, and a Win for a Windamier


After perusing the comment box and listening to Ramza ramble on for a while, we decided to address some of the issues and curiosities popping up around the castle. Gremio, McDohl’s friend and attendant, had us over for dinner and taught us the recipe for his “Special Stew”. Daisy tried to talk to Lilly about her spoiled, self-centered attitude and history of abusing her servants Samus and Reed and got absolutely nowhere. The berserker also discussed demons with Jeane, as her half-demon grandparents were much on her mind, but Jeane would only tell her that the transformed Saint-Anicets were nothing like “true” demons. We all got together to ask Harold and Anna what they intended to do with their brother the next time we faced him, and they coolly explained that it was all the same to them if Henry ended up dead or locked up in a labor camp for the rest of his life. He was no longer their brother (killing someone’s parents can do that). Finally, Daisy chatted with the Star Dragon Sword on her belt to find out where he’d been since her father had given him up.

We took a break from playing counselor and headed to the kitchen for lunch, but instead we found Hai Yo in a panic over the arrival of Grand Master Mifune, the apparently-not-deceased elder of the Black Dragon Isle! Mifune had faked his own death in order to encourage Hai Yo to fight to become the next leader and participate in the tournament (i.e. the constant flow of challengers to the castle). As his assistant, Mifune summoned the Ghost Chef of Hell, Otani, and the final challenge was on!

The former Ruler of Harmonia, Hikusaak is said to be a lover of Chinese!
Sasari is said to love food from the earth, from veggies to noodles!
Give it up for our army strategist, Caesar! He loves his namesake salads!
The seer who sees all! Can she see who wins? It’s Leknaat!

Appetizer: Caesar Salad (Salad+no spice): Sciath, Kuarjav: 8,8,10,8
Main Course: Tempura-don (tempura+hot sauce): Harold, Daisy: 9,9,8,10
Dessert: Bacon Hot Fudge Sundae (bacon+chocolate sauce): Royce, Hai Yo: 10,10,10,10
Total: 108
Steve’s Soup 10,10,10,10; Full Course Meal 7777, Milkshakes 10,10,10,10
Total: 100

It was our closest fight yet, but Hai Yo’s team won with the auspicious score of 108. Our rewards were Recipe #43 “Milkshake” and Recipe #50 “Full Course”. On top of that, Mifune named Hai Yo the new leader of the Black Dragon Isle and promptly left to go fill out paperwork (which should be finished by the time this war is over).

As we celebrated our cooking victory, one of the castle’s defensive ninjas ran in shouting that a group of powerful warriors were at the gate demanding to see some people named Pilika and Jilia. We arrived to find the four warriors bowling through our gate guards, but when we demanded an explanation, the first man (Jowy) only rushed Daisy and challenged her to a duel, which she won. Kuarjav dueled one of the girls, Nanami, in a cinematic cutscene on a tightrope suspended between two castle towers in the middle of a thunderstorm, and won their sudden-death combat. Back on the ground, Harold dueled and defeated Riou the silent hero (of Suikoden II) with a fancy flourish, and the fourth invader, Eilie, simply watched. With everyone slightly calmed, Daisy tried to question the four about Jilia and Pilika (who only she knew to be the real identities of Juliet and Patricia), but at that moment the two ladies in question came running out of the castle and hugged Jowy. Daisy tried talking to them and learned that Jowy was Jilia’s husband and none other than the deposed king of Highland (now the Higheast province of Dunan)! But Jilia still wanted to maintain her cover as Juliet as best she could, and would say no more.

When asked for comment about the addition of the Dunan heroes Riou and Jowy to our forces, the army spokesman responded only with: “It's a disagreeable thing to be whipped.” – William Tecumseh Sherman. What does our mysterious spokesman know about the pasts of these two young men?

Without warning, Yuber appeared at the castle gate and thanked Jowy’s group for taking care of the first wave of guards for him. He produced a black orb that released a magical mist called Demon’s Breath, which paralyzed everyone but demons who inhaled it. We all fell to the ground, helpless, but before he could finish us off, we were rescued by Pesmerga, who was tellingly immune to the mist. Another cinematic duel unfolded across the castle grounds; the two were soon joined by Jeane and Faye, who supported Pesmerga with powerful blasts of rune magic. Yuber fled, but not before informing us that he was only the distraction this time.

Rodin Relos stepped out of the castle holding the tattered remains of the Chronos Rune dress and unleashed the rune’s power on us, again a dozen of our soldiers to death in an instant. We attacked while Jeane and Faye tried to contain his power, and when Kuarjav got out the final Repent!, the True Rune went out of control and sucked Relos’ last years out. But even as Relos was aged to death, the Chronos Rune had the opposite effect on nearby Kuarjav and gave him back about thirty years of his life. While we marveled at Kuarjav’s newfound youth, Grey, the woman who helped us tap into the power of the Unity Rune to save Vasuki months ago, appeared once again to help Jeane and Faye chant a spell on contain the Chronos Rune. It disappeared to go its own way, and Grey agreed to join our forces to help contain Yuber’s evil as well.

No sooner had Grey pledged to help us than Chris Lightfellow of Zexen (and Suikoden III fame) showed up at the gates with important news. Camaro had begun an attack against Zexen with demons and Yuber’s abominable ability to transform innocent people, and Zexen wanted our help to coordinate an attack against our common enemy. The plan was for Zexen to attack Qwieg fortress while the Union Army went after Fort Dorton, and in exchange for our assistance, Zexen was willing to pardon Harold Windamier for all outstanding warrants against him. With that, Chris officially joined our team as well to represent the knights of Zexen.

There was no more time for hesitation; we had to begin the plunge towards the heart of Camaro in order to end the queen’s threat once and for all. “[Our] aim, then, was to whip [Camaro], to humble their pride, to follow them to their inmost recesses, and make them fear and dread us. Fear is the beginning of wisdom.”— William Tecumseh Sherman. The brothers Silverberg took charge of the Dorton offensive and separated us into two parties. While Caesar led the bulk of the forces outside the gates, Albert, Janell, and the Unity Heroes snuck inside disguised as Camaro soldiers in order to take out the leaders of the fort. The soldiers who recognized Janell welcomed her back to their side, but in the end we had to fight through a few waves of them to reach Henry, the commander of the fort. Henry and Harold exchanged words for the last time; we learned that Henry respected Yuber for having the power to turn meaningless peasants into something worthwhile at last. Harold responded that his former brother had forgotten the true heart of nobility, and so was now beneath him.

Henry was beaten easily, but he wasn’t willing to run this time – he knew that “Lady Windy” would not welcome him back if he failed her again. In desperation, he begged Yuber to lend him his power, and the latter granted it to him in such an offhand way that he clearly didn’t care what happened to Henry either. Harold’s brother was instantly transformed into a huge demon, which might have been intimidating if Harold hadn’t said that there was no need to fear any form that still had Henry’s cowardly soul inside it. Harold got the final blow, and his face was calm as his brother resumed his human form to die. Daisy gave him a thump on the back, and that was that.

As Henry fell, Albert was also dropped by Yuber in a different fight, where Albert had been trying to protect a small child. We rushed to aid Albert, but Yuber had already seen the fort’s defeat and fled once more, leaving us to take Albert back to our medical ward. Caesar and Albert had a touching reconciliation and Albert said protecting the weak like that child was something he’d learned from his brother. In spite of all that, though, Albert will be all right, so no worries. And for next time, our reports say that with our recent captures we will now have access to Qwieg, Pirate’s Point, Shogomon to explore!

It is inevitable that we will soon confront Grant again, probably for the last time. Thanks to all of us sharing a piece of the True Unity Rune, we have shared a connection with Grant that, for better or worse, has given us power. The Unity Rune gained its first level of magic when we betrayed Miles, and the second was earned by Grant’s desertion to Camaro. The True Rune has since grown to level four through a combination of moments of Friendship and Betrayal. Grant’s betrayal still leaves us with a few questions, namely, has Grant really betrayed us for good? Why would he join forces with the same army as Relos, who murdered his wife and sent him to Orbel mines in the first place? And what will it take to convince Grant to join up with the Union Army again?

Our army spokesman, who we recently learned is an old friend of Grant’s and sometimes likes to adopt Harold’s turn of phrase, had this to say: “Grant's whole character was a mystery even to himself--a combination of strength and weakness not paralleled by any of whom I have read in Ancient or Modern History....” – William Tecumseh Sherman

Recruited: Grey, Chris
(Unofficial recruits: Jowy, Riou, Nanami, Eilie)
Investigations: Grey, Chris, Percy, Byron, Leah

Monday, January 30, 2012

Session 10 recap: Nothing but Nemeses

We kicked things off by asking for Caesar’s advice, and he asked us to find an architect to help build our new castle, as progress was slow. Lucky for us, we knew exactly where to find such a tradesman. But to our surprise, we found Lindermill in a rather different state than when we left it with Katherine and company. Harmonian soldiers were everywhere, enforcing a new draft that hadn’t been activated in many years. Amelia the bathmaker’s house was unguarded, but she refused to join us unless Reynaldo the architect chose to. So we swung by Reynaldo’s place next door and found him and his architects being dragged away for the draft by none other than Henry, Harold’s humorless brother and a Harmonian army captain. The fight was brutal and some unfortunate words were exchanged, but Henry was eventually forced to flee our onslaught once again. Reynaldo and his men joined us out of gratitude, and Amelia soon followed suit, obviously surprised at what had come to pass.

The team heard some rumors during our travels, like the fact that we might be meeting elves in the forest one of these days, but the most significant was learning the identity of the three Camaro generals. It turns out that Yuber is working for Camaro these days, and may have been summoned by Queen Diana herself, who is rumored to bear the True Piety Rune. As for the full extent of that rune’s power or what might come of enlisting Yuber’s services, that much is still unknown.

The safety of Royce’s dragon continued to be an important concern, as his rival Felicia had twice used the power of forbidden runes to affect his dragon’s mind. Caesar explained that we might be able to counter the power of Felicia’s runes (the Black/Conqueror rune put his dragon to sleep, while the Howling rune sent Vasuki into an uncontrollable bloodlust rage) if we visited the dwarves again. Cyrus the dwarven leader agreed to help us and sent for his son, Mitch, to help us. Mitch turned out to be a skilled potion-maker, trap-maker, and inventor, who happened to have developed and brewed a large quantity of anti-mind-control potion, which we fed to Vasuki. Meanwhile, we heard rumors from Ramza that the kobolds seemed to be preparing for war, and that this might be related to Felicia being spotted meeting with the kobold leader shortly before his disappearance. Guessing that Felicia was using the Howling rune to control the kobolds, Mitch prepared copious amounts of anti-mind-control potion and kobold-strength knockout gas and traveled with us to the kobold village.

It was obvious the minute we entered the village that every single kobold was in a mindless frenzy. Luckily, we were able to avoid killing the kobolds thanks to Mitch’s knockout gas, and we administered the antidote potion to every kobold we came across. Felicia showed up with her dragon, Felix, and attacked. After another tough fight, the FFs were defeated and set fire to the kobold village to cover their escape. Compelled to rescue the kobolds, we had to let the pair escape yet again.

Once the kobolds had all been restored to normal, Wayne the kobold leader told us of Felicia’s evil plan to use the mind-controlled kobolds as cannon fodder against Camaro. While the kobolds attacked the Camaro knights from one side, Felicia planned to use the dwarves the same way and create enough of a distraction for Harmonia to overcome the invaders. Disgusted by Harmonia’s utter disregard for the lives of non-humans and grateful for our help, Wayne agreed to join us, and Monty the kobold trader finally did the same. Once they heard what Harmonia had planned to do, Cyrus and Mitch joined us as well, and they decided to defy Harmonia by moving back into the old dwarven castle as a prologue to open war.

It was with mixed feelings that we heard the news of Camaro beating Harmonia at Coldwall castle due to the missing kobold and dwarf reinforcements, because the loss of life was severe. On the other hand, Harmonia’s defeat diverted their forces away towards the borders, leaving Sorrowyn prison relatively defenseless. Next time, we will take Sorrowyn by storm and finally rescue Daisy’s father!